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Software distributing (Read 1624 times)
Software distributing
Mar 29th, 2010, 5:19am
 
Hi There

For a while I've been writing some stop frame animation software in processing that I am starting to think about distributing, But i was wondering how it holds up as format to use ?

I get the feeling that processing was written for visual artist to do funky interaction stuff but i found it a really intuitive language to write in and found a way to get every thing i needed.

Do people use it to write normal software stuff ? and if so are there any programs you can currently buy that was written in processing

Many Thanks

James

Re: Software distributing
Reply #1 - Mar 30th, 2010, 3:52pm
 
Just seeing if anyone had any thoughts on this

or have asked a really silly question
Re: Software distributing
Reply #2 - Mar 30th, 2010, 11:32pm
 
If you want to share your program as free, open-source software, then there are several platforms that provide source-code browsing and binaries download (sourceforge, googlecode, github, etc.).

Otherwise, of course you can release closed-source programs and even sell them, if this is what you mean by "normal software".
Re: Software distributing
Reply #3 - Mar 30th, 2010, 11:34pm
 
This Topic was moved here from Programs by antiplastik.
Re: Software distributing
Reply #4 - Mar 31st, 2010, 9:49am
 
I use Processing as a means to build a visualization program, though I don't publicly distribute it.  I didn't know a thing about Java, OpenGL, VBO's, Sprites, textures, etc.  So at the time, Processing was the perfect fit and it had tons of nice libraries to get me started.  As I progressed with my Sketch and learned more, I was able to do more advanced things in OpenGL.  The sketch became a program and at this point, it would be too difficult to go back and rewrite it as some pure java or C program (not sure I could even if I wanted too, since I'm still fairly inexperienced in those areas).  So it worked out good for me.
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