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IndexProgramming Questions & HelpOpenGL and 3D Libraries › Is OpenGL broken in 64 bit Safari on Mac OS 10.6
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Is OpenGL broken in 64 bit Safari on Mac OS 10.6? (Read 1288 times)
Is OpenGL broken in 64 bit Safari on Mac OS 10.6?
Feb 21st, 2010, 7:53am
 
In Snow Leopard on new desktop Macs, Safari defaults to opening in 64 bit mode. Running an applet that uses OpenGL in Safari results in this error:

Error: Init failed : Unsupported os / arch (Mac OS X / x86_64)

Can this be avoided without resetting Safari to open in 32 bit mode?
Re: Is OpenGL broken in 64 bit Safari on Mac OS 10.6?
Reply #1 - Mar 14th, 2010, 7:54am
 
This problem has gone away as of Processing 1.1. The fix is a result of a switch from the use of the JOGL applet launcher to the JNLPAppletLauncher. A discussion of the reasoning behind the switch is here - http://dev.processing.org/bugs/show_bug.cgi?id=1452
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