We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
IndexProgramming Questions & HelpElectronics,  Serial Library › Wii nunchuck in Processing
Page Index Toggle Pages: 1
Wii nunchuck in Processing (Read 1761 times)
Wii nunchuck in Processing
Jan 28th, 2010, 4:39am
 
Dear Community,
I´m trying to get the Wii nunchuck in processing working.
I used the WiiChuckClass, that I found here:
http://www.arduino.cc/playground/Main/WiiChuckClass

The example explains how to write the x,y ,z axis. But how can I read the buttons and the joystic in Processing?

thank for any help.-

frank
Re: Wii nunchuck in Processing
Reply #1 - Jan 31st, 2010, 2:53pm
 
You might have figured it out already but ...

The class from the Arduino website contains all of the API you need, I think. I have no first had experience in using this class.

There is:
zPressed()
cPressed()

Page Index Toggle Pages: 1