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IndexProgramming Questions & HelpPrograms › 3d projection mapping
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3d projection mapping (Read 3212 times)
3d projection mapping
Jan 15th, 2010, 11:03am
 
Hey, for an upcoming party event which has some triangles as their key visual i thought i am going to try some projection mapping installtion as i always wanted to play arround with it for a while now.
I now there is a some good software out there do to that. like quarzcomposer or vvvv but i actually wanna work with processing if possible.
So my question is, has anybody of you ever did anything similar?
its not going to be really complex. Just some pyramid shaped boxes, that should be lid from above so i can project simple patterns or colors to each side.
similar to this one : http://is.gd/6kwiG

I guess the best way would be something like the processing keystone library with the possibiltie to map different polygons instead of just the whole screen.
Does anybody of you have ever tried something like this or has any other/better idea on how to do that?
Animation should still be easy, possible in processing though.



Re: 3d projection mapping
Reply #1 - Jan 15th, 2010, 4:19pm
 
alright, found a way how i am going to do it... still interested in any similar projects made with processing though
Re: 3d projection mapping
Reply #2 - Jan 25th, 2010, 4:23am
 
can you please post some info on what you found out
Re: 3d projection mapping
Reply #3 - Feb 3rd, 2010, 1:08pm
 
Cedric wrote on Jan 15th, 2010, 4:19pm:
alright, found a way how i am going to do it... still interested in any similar projects made with processing though


I've been doing a bit with projection mapping and processing.  I developed a tool for a recent project that is described farther down on this page with a link to the project files:

grauwald.com/art/crystallinechlorophyll/




Re: 3d projection mapping
Reply #4 - Feb 20th, 2010, 8:17am
 
Hi I had the same problem so I decided to make my own set of classes to support that.

For now I support only quads but the number of them is arbitrary and you can use both images and processing code for the textures.

That's funny but processing forum doesn't allow me to post links yet so please visit my blog (url in my profile) for source code.
Re: 3d projection mapping
Reply #5 - Feb 20th, 2010, 8:33am
 
Ok. Now I can...

Here it is:
http://marcinignac.com/blog/2010/01/31/projectedquads-source-code/
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