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Quicktime movie export process (Read 642 times)
Quicktime movie export process
Dec 25th, 2009, 11:01pm
 
Hi Guys!
I can't seem to export the final result into a quicktime. Sorry for my newbie question, but I couldn't find any examples on this.
I did find the code for this

import processing.video.*;
Movie myMovie;

void setup() {
 size(200, 200);
 myMovie = new Movie(this, "totoro.mov");
 myMovie.loop();
}

void draw() {
 tint(255, 20);
 image(myMovie, mouseX, mouseY);
}

// Called every time a new frame is available to read
void movieEvent(Movie m) {
 m.read();
}


but I'm not sure where to insert it.
I'd really appreciate if someone will show an example.
Thank you
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