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IndexProgramming Questions & HelpOpenGL and 3D Libraries › Sunflow vs. Other 3D libraries
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Sunflow vs. Other 3D libraries (Read 1018 times)
Sunflow vs. Other 3D libraries
Nov 22nd, 2009, 9:46pm
 
hi, i'm a total newbie, but i'm really interested in taking my processing code 3d .. i really enjoy the sunflow library which i got working , but find it not nearly fast enough to work from ..

are there fast 3d libraries with a similar look that people recommend? is there a way to speed up the animation closer to real time besides getting a crazy machine, or is it the only way?  

(i'm using a brand new sooped up MBP 17" , and planning on an 8-core, for reference i'd be curious to hear about performance reports from people using faster rigs)

thanks in advance!
Re: Sunflow vs. Other 3D libraries
Reply #1 - Nov 23rd, 2009, 12:55am
 
Sunflow is really slow when it comes to rendering your 3d images...
and to be honest although the lighting looks great i think it sometimes looks to blurred...

but i found that it is not necessary to always use this library. Also the standart renderer can produce some nice images if you use it right.
For example Marius Watz creates his 3d images just with the standart renderer and some random lights added... Its actually all about adding lights to your sketch. He is talking about it here : http://processing.org/discourse/yabb2/num_1255494263.html#3


Oh and i realized, you could also improve the results by rendering your images in Highres using the tileSaver and then scale it back in photoshop for example.
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