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evolving motion (Read 565 times)
evolving motion
Nov 10th, 2009, 10:07pm
 
Hi, im working on a project about evolving the motion or movements of a group of agents .
Do anybody have an idea where can i find information about this?
My question is which is the best way of represent motion as a datastructure ?
Is there any implementation of evolving motion in processing?



thanks

Seb
Re: evolving motion
Reply #1 - Nov 10th, 2009, 10:50pm
 
have you seen the work of Karl Sims? http://www.karlsims.com/evolved-virtual-creatures.html
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