Check this article about the Sony PS3 Eye camera:
http://createdigitalmotion.com/2009/08/06/trick-out-your-ps3-eye-webcam-best-cam-for-vision-augmented-reality/
Quote:It’s just US$40, and it’s your best ticket to creating your own computer vision and augmented reality projects, imagining stuff before big game console makers do. It’s the Sony PlayStation 3 Eye. Sony intended it to be used with their flagship game console. (The guy working at my local GameStop looked emotionally dejected when I told him I don’t actually own a PS3.) But thanks to community-developed, open-source drivers for all three platforms, the PS3 Eye has become a big choice for interactive applications, from tracking fingers and objects on tables to projection mapping and augmented reality.
Why choose the PS3 Eye over another webcam Because it was built for CV applications, the camera performs well in variable lighting, has rock-solid, low-latency USB performance, and is capable of high framerates (60-75 fps at normal resolution or even 125-150 fps if you can sacrifice resolution, which might be okay for tracking).
If you don’t already own a PS3 Eye, you should. Go get one — I’ll wait. Now, the hackers among you aren’t done yet. You’ll want to trick out the PS3 Eye to make it really yours, with drivers, infrared-tracking capability, and a beautiful, new custom housing.
Also, the Windows driver has apparently been updated, and the author talks of using it with Processing in a recent post...
http://createdigitalmotion.com/2009/08/27/ps3-eye-camera-drivers-updated-for-windows-fixes-performance-options-awesomeness/
Quote:The new driver is performing beautifully. I’m using it in
Processing with the aid of
GSVideo. Updated in this release:
- Improved driver stability (this relates to the freezing of the camera image on some machines)
- Overall CPU usage was greatly reduced by optimizing the critical code. This code is now implemented using hand optimized MMX/SSE instructions.
- Various fixes in PS3Eye.ax direct show component. This should improve compatibility with many programs that use this feature (i.e. Skype, MSN, Flash)
- Direct show applications can now use full set of PS3Eye camera frame rate capabilities. Here is the list of supported formats: 320×240 @ 15, 30, 60, 75, 100, 125 fps and 640×480 @ 15, 30, 40, 50, 60 fps
- Full XP/Vista/Windows 7 support
In fact, to me this gives the driver near-parity with the Linux version (though it’s still easier to install GStreamer on Linux), and makes it worth running in Windows if you’ve got a Boot Camp install on your Mac.
Grab the new version at the very bottom of the ongoing page; 3.0.0.0825 at press time.
Sony PS3Eye Camera DirectShow Capture Source Filter *Update* v3.0.0.0825 -spxl