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IndexSuggestions & BugsWebsite,  Documentation,  Book Bugs › texture rendering problem in /3d/texture1.html
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texture rendering problem in /3d/texture1.html (Read 1332 times)
texture rendering problem in /3d/texture1.html
Aug 9th, 2009, 7:04pm
 
Hi,
When I rotate the quad in /learning/3d/texture1.html the image gets streched along the diagnoal of the quad (from the top left to the lower right). This looks unnatural and cannot be the way texture mapping should work. How do I fix it?

Thanks!
Re: texture rendering problem in /3d/texture1.html
Reply #1 - Aug 10th, 2009, 2:38am
 
this is a known problem.

use openGL if you can. the other solution seems to be using lots of smaller textures so the effect is minimised.
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