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odejava (Read 989 times)
odejava
Jul 4th, 2009, 12:13pm
 
I'd like to use odejava, but odejava.org is currently down: 'This Account Has Been Suspended Please contact the billing/support department as soon as possible.'

http://code.google.com/p/jmephysics/source/browse/trunk/impl/ode/lib/ has some odejava files for download, and in order to get them to work with processing I had to get rid of the dash in the jar file name.  

What works is doing
import org.odejava.*;
import org.odejava.ode.*;
Odejava.init();
which prints out some debug information like 'OdeJava natives version 0.3.1 loaded.'
But I can't create World or Body objects, import org.odejava.World; gives a does not exist error.

I found internet archives of the odejava.org api documentation here:
http://web.archive.org/web/20061010060902/odejava.org/javadoc/  (but no downloads naturally)
So I'm pretty sure org.odejava.World is the right place to get World.

Does anyone have the copies of the odejava libs and jar file, do they differ from the ones on google code?  Is anyone working with odejava currently?  Is there another 3D rigid body physics library good for processing?  

Thanks.
Re: odejava
Reply #1 - Jul 4th, 2009, 12:22pm
 
It looks like the correct location is odejava.dev.java.net, and the necessary files are:

https://odejava.dev.java.net/files/documents/1109/27450/odejava-2006-01-15_cvs.t
ar.gz
and the platform specific files from:
https://odejava.dev.java.net/servlets/ProjectDocumentList?folderID=2191&expandFo
lder=2191&folderID=4697

Then putting the jars and dlls into a processing libraries/odejava/library folder appears to work so far.
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