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IndexProgramming Questions & HelpSyntax Questions › why does vector image looks pixelized with opengl
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why does vector image looks pixelized with opengl? (Read 547 times)
why does vector image looks pixelized with opengl?
May 13th, 2009, 1:04pm
 
why does vectore looks pixelated under opengl mode with pshape?  ive tried the opengl antialiasing mode : hint(ENABLE_OPENGL_4X_SMOOTH); and hint(ENABLE_OPENGL_8X_SMOOTH);  , but no luck . is there any way of fixing this?


other problem im getting with vectors as opengl mode ,is  when i scale the image  it doesnt respect the weight of my vectors and the image get distorted,  Is it possible to fix these problems?

thanks


pun.
Re: why does vector image looks pixelized with opengl?
Reply #1 - May 23rd, 2009, 6:40pm
 
What are you using to load in the vectors? Are the svg files? Also are you sure pixelated is the right term? Some times you get rough edges that pop a bit from having two objects directly on top of eachother.

-adam
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