nikolasgr wrote on Feb 11th, 2009, 4:59am:The basic aim is to move the wii controller or a led in the finger and to have the exact position of it in x,y and z ayis. That means on the horizontal and on the vertical dimension.
i don't know the exactness you need is.
the ircamera of a remote has 1024x768 precision. it will be correspond to exactness, and it's focal distance, view angular, too.
my project has not so much interest on the exactness. but some experimentation may give you the value of these parameters.
nikolasgr wrote on Feb 11th, 2009, 4:59am:Can I somehow get the exact position of the led in the space in relation to the (0,0) point of the horizontal (x) and vertical (z) axis
I need to now the angle between the(0,0)in both xy and z axis and the led(or wii remote).
yes you can get (x,y,z) on the orthogonal coordination, and you can set the origin at arbitrary location in a room space with the ordinary translation and scaling.
btw. does your "angle" mean the angle between the irLed's location vector and each axis if so, of course yes.
nikolasgr wrote on Feb 11th, 2009, 4:59am:I can not find the library "wrj4P5", that makes possible the connection between wii remote and processing anywhere for download.
And are any examples available where I can make some experiments and see how it works
i'm sorry for no request to the P5 team for publishing my lib, and i'll do after some preparations.
currently, you can download and/or read reference from
http://sourceforge.jp/projects/wrj4p5/
for the install process, the following was published with some english native guy.
http://www.brockcraft.com/category/wiimote-work/
not only wrj4p5 but my all sketches, the following are my scrap yard.
http://www.geocities.jp/classiclll_newweb/
and finally
the following is my (japanese) blog page mentioning this topic.
http://blogs.yahoo.co.jp/classiclll_jp/53179001.html
i hope these are help for you.