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IndexProgramming Questions & HelpOther Libraries › vertext doesn't work
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vertext doesn't work (Read 262 times)
vertext doesn't work
Feb 9th, 2009, 8:15pm
 
Hi!

I have the latest 1.0.1 ver of processing and the vertext library from http://ghost-hack.com/p5/vertext/vertext_120107.zip.

The problem is that instead of big/giant fonts I get literally few pixels... I've tried the author's example (I checked the fonts and changed them to the names given by PFont.list()) and I always get the above result, with no errors printed/displayed anywhere. Well, even if I put some random junk in the font names I still get those pixels...
Standard PFonts (createFont(), textFont(), text()) work without any problems.

I am not in debugging mood, so I wonder if someone had a similar problem and hopefully has a solution.
Ah, I'm running windows vista and my other opengl-using sketches work.
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