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IndexProgramming Questions & HelpSyntax Questions › if (...) play this song
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if (...) play this song (Read 156 times)
if (...) play this song
Jan 30th, 2009, 11:20pm
 
hello, this is my first time using libraries.  

i want to play a song only at certain hours of the day. when i added the code, it also made the clock hands stop moving.

i think i'm almost there, but it's not really working.
does anyone know what the problem could be? thank you!  


import ddf.minim.signals.*;
import ddf.minim.*;
import ddf.minim.analysis.*;
import ddf.minim.effects.*;

Minim minim;
AudioPlayer song;

//clock face
PImage img1;

//hands
PImage img2;
PImage img3;
PImage img4;

float s;
float m;
float h;

void setup(){
 size(1000,654);
 smooth();
 img1 = loadImage("face.jpg");  
 img2 = loadImage("hours.png");  
 img3 = loadImage("minutes.png");
 img4 = loadImage("seconds.png");

 minim = new Minim(this);
 song = minim.loadFile("whateversong.mp3");
 //song.play();
}


void draw(){  

 s = map(second(), 0, 60, 0, TWO_PI) - HALF_PI;  
 m = map(minute() + norm(second(), 0, 60), 0, 60, 0, TWO_PI) - PI;  
 h = map(hour() + norm(minute(), 0, 60), 0, 24, 0, TWO_PI * 2) - PI;

 //clock face
 image(img1, 0, 0, 1000, 654);

 //hour
 pushMatrix();
 translate(495, 410);
 rotate(h);
 image(img2, -15, -15);
 popMatrix();

 //minute
 pushMatrix();
 translate(495, 410);
 rotate(m);
 image(img3, -16, -16);
 popMatrix();

 //second
 pushMatrix();
 translate(495, 410);
 rotate(s);
 image(img4, -16, -25);
 popMatrix();
 
 audio();
}



void audio(){

if ((m==5) || (m==22) || (m==23) || (m==24) || (m==25)){
 song.play();
 song.close();
 minim.stop();  
 super.stop();
}
else{
minim.stop();  
super.stop();  
}


}
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