We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
IndexProgramming Questions & HelpSyntax Questions › 2001/Dr Who Style Slitscan
Page Index Toggle Pages: 1
2001/Dr Who Style Slitscan (Read 282 times)
2001/Dr Who Style Slitscan
Jan 15th, 2009, 6:41am
 
Does anyone know of an algorithm to do something like this digitally? Anyone toyed around with it?

http://www.youtube.com/watch?v=KXN9r6tPgHU

http://www.youtube.com/watch?v=WdVivT0ShC4

Wikipedia has a decent description of how it's done...

http://en.wikipedia.org/wiki/Slitscan

The difficult bit to do in software is simulating the zoom. If you have a row of pixel values, how do you interpolate it in to a larger row so it creates nice smooth light trails like the mechanical technique?
Re: 2001/Dr Who Style Slitscan
Reply #1 - Jan 15th, 2009, 6:48am
 
I'm assuming a raster source image... using vector art of some sort would be easier (and might be the way to go if the goal is just neat effects...).
Re: 2001/Dr Who Style Slitscan
Reply #2 - Jan 31st, 2009, 4:48am
 
I'm not sure I fully grasp the film technique.
but
One could fairly easily pull the values for a row of pixels into a seperate Pimage with dimensions 1x480 (or whatever you needed) and then play around with drawing that image to the canvass.

I have seen videos of people doing it with processing without changing the scale.
http://www.vimeo.com/1398634

To get a 2001 like effect you might want to draw it in 3d.
just some ideas.
-Luke
Page Index Toggle Pages: 1