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IndexProgramming Questions & HelpOpenGL and 3D Libraries › processing export application
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processing export application (Read 1915 times)
processing export application
Nov 28th, 2008, 12:07pm
 
i have been trying to export an application of mine to EXE but it simply does not work. the application is WeAreInHelsinki.

The thing is early version of it worked just fine, but since i've moved to Minim to load my sounds it doesnt want to run.
i even created a logger system to see if the EXE would do anything at all but with no luck, it doesnt seem to run setup() at all. atleast it didnt even created the log file.

i was wondering if anyone had this problem before. its probably not a Minim problem but its weird it happened after changing from ESS to Minim.

Ive also included ControlP5 for a simple GUI and added few more features to the application, but i dont think that would be the problem. it should atleast give me sumtin..

when the EXE is clicked it just does nothing. everything in in place, and it does not run..

any help/ideas appreciated
Re: processing export application
Reply #1 - Dec 3rd, 2008, 12:09am
 
fixed.

http://www.pixelnerve.com/downloads/processing/waih_v4_win32.zip (windows)
http://www.pixelnerve.com/downloads/processing/waih_v4_macosx.zip (mac)
http://www.pixelnerve.com/downloads/processing/waih_v4_linux.zip (linux)


Re: processing export application
Reply #2 - Dec 4th, 2008, 2:02am
 
Can you tell me what you did to fix the problem?  My OpenGL application also exports to an .exe that seems to do nothing...
Re: processing export application
Reply #3 - Dec 4th, 2008, 10:48am
 
i think i got lucky. im not sure what fixed it, but heres what i did:

i've cleaned my code from the fullscreen library and i've removed the effects from Minim.

i was using effects to change my samples, so ive removed.

after this steps i exported the app and it just worked!

i can't say much, since i havent gone thru the code again to see what the real problem was.. but you might wanna check it out.
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