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Problem with OpenGL (Read 472 times)
Problem with OpenGL
Nov 14th, 2008, 7:48am
 
Hi, I am trying to write a simple 2D music game.  However, sometimes the graphics stop rendering for a few seconds.  The music still plays, but the screen freezes.  If I run it with JAVA2D, I do not have this problem, but I would like to use OPENGL for the improved performance.  Also, I noticed that while the screen is frozen, the CPU Usage goes to 100%.

I would greatly appreciate it if someone can offer ideas to alleviate this problem.
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