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IndexProgramming Questions & HelpOther Libraries › gaming controller integration
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gaming controller integration (Read 973 times)
gaming controller integration
Sep 30th, 2008, 5:51am
 
Hi,

I was wondering if there's a library (or any other way) which enables me to use gaming controllers (PS2, xbox, joystick, etc.) with Processing?
Re: gaming controller integration
Reply #1 - Nov 15th, 2008, 11:41pm
 
Maybe you saw this elsewhere on the forums:

http://texone.org/procontroll/

Works well - I'm using it with the Stelladaptor right now.
b
Re: gaming controller integration
Reply #2 - Nov 16th, 2008, 12:49pm
 
How do you get this library to run?

I have followed the instructions but I just keep getting an error message - "The package "procontroll" doe not exist. You might be missing a library".

I have put it just about everywhere and still get the same message!! AAGGH!! PLease help!!
Re: gaming controller integration
Reply #3 - Nov 16th, 2008, 3:51pm
 
I don't know the library, but it would help to know which version of Processing you use (some deep changes recently, particularly where to put libraries). And, perhaps, your system. And "just everywhere" isn't very precise... Smiley
Re: gaming controller integration
Reply #4 - Nov 17th, 2008, 12:45am
 
I'm using 0154 on XP.
Re: gaming controller integration
Reply #5 - Nov 17th, 2008, 2:29pm
 
In this version, you must have a 'libraries' folder in your sketchbook. There, you should unzip the libraries, which must have at least the structure <library name>/library/<library name>.jar

So final path is:

<sketchbook name>/libraries/<library name>/library/<library name>.jar

where <sketchbook name> is defined in the Processing preferences.

After installing a library, you must re-start the PDE.
Re: gaming controller integration
Reply #6 - Nov 18th, 2008, 2:12pm
 
Thanks i'll try that.
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