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lwjgl + Processing? (Read 519 times)
lwjgl + Processing?
Sep 11th, 2008, 9:55pm
 
Hi,
has anyone been able to use the lwjgl openGL library in a PApplet?
Re: lwjgl + Processing?
Reply #1 - Sep 12th, 2008, 10:56am
 
processing has built-in support for jogl (another java opengl library) so everybody uses that rather than lwjgl.

what does lwjgl provide that the built-in jogl support doesn't?
Re: lwjgl + Processing?
Reply #2 - Sep 12th, 2008, 2:47pm
 
better documentation and other game dev stuff...

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