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IndexProgramming Questions & HelpOther Libraries › SVG and 3D; HowTo use both
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SVG and 3D; HowTo use both? (Read 271 times)
SVG and 3D; HowTo use both?
Aug 18th, 2008, 7:44pm
 
I am creating a sketch in which I want to place a SVG-image of a lighthouse. Then I want to render the lightray in P55.
Somekind of 3D rotation.

Either P3D or OPENGL has problem with the StrokeCaps (which I can't find in my SVG-file) or the SVG-file with outlines converted to objects displays very blury in P3D-mode.

Any hacks?
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