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IndexProgramming Questions & HelpOpenGL and 3D Libraries › ENABLE_OPENGL_4X_SMOOTH for offscreen textures
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ENABLE_OPENGL_4X_SMOOTH for offscreen textures? (Read 595 times)
ENABLE_OPENGL_4X_SMOOTH for offscreen textures?
Aug 14th, 2008, 9:27pm
 
Hi All (and especially Andres Tongue)

Is it possible to enable the ENABLE_OPENGL_4X_SMOOTH for offscreen textures using GLGraphics? I was running my processing app with this on, and it was looking quite nice. Now I've rendering to an offscreen texture and its very aliased, even though I still have hint(ENABLE_OPENGL_4X_SMOOTH); in my setup. I guess I somehow need to enable it for the off screen GLGraphics as well?
Re: ENABLE_OPENGL_4X_SMOOTH for offscreen textures
Reply #1 - Aug 18th, 2008, 5:21pm
 
AA is not really for rendering to a texture.
quality will actually depend on your texture settings and dimensions.

try changing filtering mode of your texture and the size of the texture aswell.
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