the basic idea is that you can call methods from a menu that will draw things in the applet (kind of like a Gimp based on processing).
The hosting application is made using Swing, the menu bar is a JMenuBar, containing "JMenu"s and "JMenuItem"s.
You can see below what the application looks like, the big Grey area is the Processing Frame (using the code given in the PApplet doc).
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here is the code I use to embbed the applet :
Code:
mainPanel = new JPanel();
mainPanel.setLayout(new BoxLayout(mainPanel,BoxLayout.Y_AXIS));
appletView = new EmbeddedApplet();
appletView .setMinimumSize(new Dimension(640,480));
appletView .setMaximumSize(new Dimension(640,480));
appletView .setPreferredSize(new Dimension(640,480));
appletView .init();
mainPanel.add(artspaceView);
and my EmbeddedApplet class :
Code:
public class EmbeddedApplet extends PApplet {
public void setup() {
size(640, 480);
noLoop();
}
public void draw() {
// apply things in the command queue
}
public void mousePressed() {
// do something based on mouse movement
redraw();
}
}