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IndexProgramming Questions & HelpPrograms › Flying Ribbons
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Flying Ribbons (Read 909 times)
Flying Ribbons
May 3rd, 2008, 5:47am
 
I've been dying to figure out an effect I saw in a demo once. Problem is, I can't find the demo, and every keyword I try searching for turns up nothing. The effect is what I would call flying ribbons, where you see flat ribbons being extended into space, then curving into a different direction and heading off.

Just imagine something like this, with each ribbon being drawn as you watch. The version I watched had a camera following one ribbon, with the other ribbons coming and going independently.
http://cs.unk.edu/~webb/ribs.png

What is this called? I was planning on use OpenGL QUAD STRIPS to do this, but I was hoping I could find some inspiration from examples.
Re: Flying Ribbons
Reply #1 - May 3rd, 2008, 12:11pm
 
you could have a look at flight404's particle emitter, it has a function for drawing trails behind the particles that might give you a starting point

http://www.flight404.com/blog/?cat=4
Re: Flying Ribbons
Reply #2 - May 3rd, 2008, 6:25pm
 
check out the code i posted in this post:

basic ribbon trails:
http://processing.org/discourse/yabb_beta/YaBB.cgi?board=OpenGL;action=display;num=1208607717
Re: Flying Ribbons
Reply #3 - May 7th, 2008, 5:32am
 
Finally, I got it working. I was working with the code from Flight404 for a while, finally got it figured out. Now I need to figure out a way to script the animation of the ribbon.
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