hey guys
this is a unique flow painting style with image for coloring that and a particles for draw it. the theta was moved when a flow counter reach one and it was trailing. with fadeout, it was get flowized.
this is my code where i wrote
Quote:
//init moverline
int nmb=100;
moverline[] mvr;
void setup(){
size(500,500,P3D);
start();
}
void draw(){
//create fadeout
fill(0,5);
rect(0,0,width,height);
//draw it
for(int a=0;a<nmb;a++){
mvr[a].interact();
mvr[a].trail();
}
}
void start(){
//initialize here
background(0);
for(int a=0;a<nmb;a++){
mvr[a]=new moverline(250,250,"funkycliche.jpg");
}
}
void mousePressed(){
//generated by clicks
start();
}
void keyPressed(){
//save that
if(key == 's'){
String gal="dreamerly_"+day()+month()+year();
save(gal);
}
}
class moverline{
PImage pim;
color cp;
int xd,yd;
float flowc;
float theta;
float spd,spd2;
float x,x2,x3,x4;
float y,y2,y3,y4;
int cn;
moverline(int xd0,int yd0,String fname){
//construct this
xd=xd0;
yd=yd0;
pim=loadImage(fname);
cp=pim.get(xd0*int(random(1,10)),yd0*int(random(1,10)));
spd=random(0.5,2.5);
spd2=random(0.995,1.005);
}
void interact(){
//move that
flowc+=random(0.01,0.1);
//flow-the-position when flow counter reach out
if(flowc>=1.0){
setposition();
flowc=0;
}
//trail that
x2=x;
y2=y;
x3=x2;
y3=y2;
x4=x3;
y4=y3;
}
void setposition(){
//initialize radial moves
theta=atan2(xd-mouseX,yd-mouseY)*(180/PI);
x+=spd*cos(theta*PI/180);
y+=spd*sin(theta*PI/180);
//fadeout speed
spd*=spd2;
}
void trail(){
stroke(red(cp),green(cp),blue(cp),48);
line(x,y,x4,y4);
}
}
you can cmment about a problem, your modification, etc.