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IndexProgramming Questions & HelpOpenGL and 3D Libraries › Back/frontface culling inverted
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Back/frontface culling inverted (Read 335 times)
Back/frontface culling inverted
Nov 27th, 2007, 5:39pm
 
When switching on culling, I only see the backfaces instead front faces of objects like boxes or images. It seems the the vertices are rendered in the wrong order (clockwise/ counter clockwise)
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