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IndexProgramming Questions & HelpSyntax Questions › exporting vertexdata from processing
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exporting vertexdata from processing? (Read 242 times)
exporting vertexdata from processing?
Nov 20th, 2007, 1:18am
 
okay, this question might be a little odd Smiley

is there a way to get hold of the actual polygons
(the vertex-data + color)
when for example rotating a box in P3D?

im going to make a small multiplatform flashlike player and i want to save down all verticedata and colordata from processing-3d-scenes in order to replay it again without processing..

i guess the coordinates and colors for the visible polygons must be somewhere, but where? Wink


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