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itunes effect (Read 1100 times)
itunes effect
Nov 11th, 2007, 9:05pm
 
I want to simulate the iTunes cover flow effect, where you can flip through album covers. Instead of flipping through in a line, I would like to make it more like a rolla deck. Is open GL capable of doing this?

Can anyone give me a high level overview of how I should approach this?

Thanks
Jher
Re: itunes effect
Reply #1 - Nov 12th, 2007, 6:24pm
 
so I have gotten a very rough draft of it working.

Im basically calling
rotateY([some arbitrary value])
then drawing:
image(myImage, 50, 50, 100, 100);

A problem I have is that the image as it rotates in the y axis seems to morph pixel locations causing the effect that my face is melting up and down.

any thoughts on how to fix this?
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