We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
IndexProgramming Questions & HelpOpenGL and 3D Libraries › up to 3 screen spanning solution
Page Index Toggle Pages: 1
up to 3 screen spanning solution (Read 809 times)
up to 3 screen spanning solution
Nov 6th, 2007, 10:58pm
 
**note, this is untested, but will test as soon as i get the device***

I was researching spanning multiple screens using a mini-mac which resulted in the problem of one video output from a mac and needing to span it across 3 screens.

I found a video device called Matrox Dual2GO and it tricks the video card into thinking the screen is actually the resolution*2 (not two separate screens, it thinks it's just one big mofo).  In theory, this should allow opengl full screen to operate (since it's only one screen) and have it displayed on multiple screens (the product comes in a triple display as well). eliminating the need for multiple computers with the use of MPE.

now, like i said, it's untested, I just came up with the idea.  if anyone has this out there, would be great to know. mine is in delivery right now and as soon as i get it, i'll test it!

it's a cheap 200 dollar solution to a potentially very expensive problem.

+j
Page Index Toggle Pages: 1