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IndexProgramming Questions & HelpOpenGL and 3D Libraries › OPENGL reference for nübies
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OPENGL reference for nübies (Read 978 times)
OPENGL reference for nübies
Sep 17th, 2007, 10:03pm
 
Hi, i´m trying to speed up my sketches with Opengl.
I´m working with lines, dots, noise, and i need to make them soundreactive but i have too much delay.

But i can´t find any reference for the JOGL classes or methods.

I read the whole discuorse inside the OPENGL topic, and i tried with the library reference.

The only "friendly" link i´ve found is this
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=01

Could somebody give me a tip more Processing Reference/examples..esque to start?

Thanx
Re: OPENGL reference for nübies
Reply #1 - Sep 18th, 2007, 11:46am
 
lots of opengl examples are included in processing download:
http://processing.org/learning/3d/index.html

browsable jogl javadoc here:
http://download.java.net/media/jogl/builds/nightly/javadoc_public/

and the nehe tutorials have been ported to jogl here:
http://pepijn.fab4.be/?page_id=34

BUT, i could be wrong but, i thought the point of processing is that (for simple stuff at least) it abstracts the rendering, that you just draw dots and lines using processing api and it displays them for you, all you have to do is change the third option in size()...
Re: OPENGL reference for nübies
Reply #2 - Sep 18th, 2007, 12:53pm
 
koogy wrote on Sep 18th, 2007, 11:46am:
BUT, i could be wrong but, i thought the point of processing is that (for simple stuff at least) it abstracts the rendering, that you just draw dots and lines using processing api and it displays them for you, all you have to do is change the third option in size()...

no, that's absolutely correct. it should be *extremely* rare that you write JOGL code in a processing sketch. just use the processing api and specify OPENGL in the size() command.

stick with the 3D demos:
http://processing.org/learning/3d/index.html
and the opengl library reference:
http://processing.org/reference/libraries/opengl/
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