We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
IndexProgramming Questions & HelpSound,  Music Libraries › An example of sound-reactive graphics.
Page Index Toggle Pages: 1
An example of sound-reactive graphics. (Read 2359 times)
An example of sound-reactive graphics.
Aug 8th, 2007, 10:51pm
 
Hey.
Is is possible for anyone to just put out a very basic example of some sound-reactive graphics. Examplewise, just a box that moves to the beat or some such.
Btw it would be nice if it could be used live.

Slm
Re: An example of sound-reactive graphics.
Reply #1 - Aug 9th, 2007, 8:48pm
 
1: DON'T DOUBLE POST

There is a link at the bottom of the forum index that shows recent posts to the board - so we know you're here - it just means the moderators have to remove your other posts, which doesn't inspire them to help you.

2: Very basic sound reactive graphics is either the FFT most sound libraries in Processing produce (look up libraries) or just a bar representing the volume.

Everyone that says "can you make some beat-detection stuff" to me usually goes - but isn't it really easy all you have to do is pick out the beat? No - and if you think it is - write the code yourself.

I've started a thread for Beat Detection resources. If you find anything new please post there, sharing is good.

http://processing.org/discourse/yabb_beta/YaBB.cgi?board=Sound;action=display;num=1173460535;start=4#4
Re: An example of sound-reactive graphics.
Reply #2 - Aug 17th, 2007, 6:57pm
 
st33d wrote on Aug 9th, 2007, 8:48pm:
2: Very basic sound reactive graphics is either the FFT most sound libraries in Processing produce (look up libraries) or just a bar representing the volume.


there's one of the Minim library examples that does exactly this. and another that shows you how to get input from line-in rather than the file that the above uses.

http://code.compartmental.net/tools/minim/quickstart/

and lots of examples, with applets and source, here:

http://code.compartmental.net/minim/examples/

(try FFT/LogarithmicAverages/ and BeatDetect/ (not entirely convincing but probably good enough for jazz...))

andy
Page Index Toggle Pages: 1