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IndexProgramming Questions & HelpIntegration › Processing Templates in Eclipse
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Processing Templates in Eclipse (Read 1259 times)
Processing Templates in Eclipse
Jun 4th, 2007, 3:17pm
 
Just wrote up a little tut on making your very own Processing Template in Eclipse, so you don't have to rewrite the same code all the time.

http://www.julapy.com/blog/?p=34
Re: Processing Templates in Eclipse
Reply #1 - Jun 4th, 2007, 9:19pm
 
I've done this a while ago for processing applications:

http://www.eskimoblood.de/2007/04/25/101/
Re: Processing Templates in Eclipse
Reply #2 - Jun 5th, 2007, 4:56am
 
Ah nice one, wasn't sure if someone commented on this yet.

L.
Re: Processing Templates in Eclipse
Reply #3 - Jun 5th, 2007, 9:22am
 
These can be quite handy. It would be cool though if someone creates a "new project" plugin, so that you don't have everytime to connect the libraries and set run arguments and go on.

About Eskimblood one, I just noticed that on my project I'm not importing any OpenGL library (I just linked it in the run arguments).

Cheers, chr
Re: Processing Templates in Eclipse
Reply #4 - Jun 5th, 2007, 8:09pm
 
gabon wrote on Jun 5th, 2007, 9:22am:
About Eskimblood one, I just noticed that on my project I'm not importing any OpenGL library (I just linked it in the run arguments).

Without the import statement I've got errors if I use GraphicsOpenGL object.

Re: Processing Templates in Eclipse
Reply #5 - Jun 5th, 2007, 9:30pm
 
Thanks for the Eclipse tips. (Both of you).
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