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IndexProgramming Questions & HelpSyntax Questions › Compensate height and width in 3D (urgent)
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Compensate height and width in 3D (urgent) (Read 320 times)
Compensate height and width in 3D (urgent)
Apr 27th, 2007, 11:41am
 
Hello,
I have a sketch where objects are falling vertical on the screen according to the height parameter e.g: if (somewhere.y>height) somewhere.y=0; If adding a Z coordinates to the sketch the height and width parameters are projected according to the Z values and therefore does not match the the visual border of the window. This is business as usual as far as I know but the question is if there exist a formula, tool or any known way that can compensate for heigth/width parameters and create the illusion of looking out an actual glass window.
Thanks
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