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IndexProgramming Questions & HelpSyntax Questions › smooth() and P3D
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smooth() and P3D (Read 495 times)
smooth() and P3D
Mar 1st, 2007, 5:06pm
 
Hi,

I read that the in the new version (0124) smooth was improved in P3D mode. I have two questions:

1) Indeed now when I rotate images they don't get jagged on the inside as they used to. But the outline is still pixelated. How can this be avoided so that the image outline is also smoothed?

2) I found out that smooth() is not supported in P3D. So, since P3D actually uses smoothing, how can I turn it on and off?

Thanks,
Nuno
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