annemarie 
		
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				osc between processing and max msp ...  
				 Jan 2nd , 2007, 9:16am 
			 
			
				
	  
			 
		
		
			Hi, I cannot get any osc communication between processing and max msp to work, when I use the processing code posted below. Anyone, who have osc working between processing and max? import oscP5.*; import netP5.*; import processing.opengl.*; // receive information from netsend in max msp from 8 controllers and 6 buttons float ctr1,  ctr2,  ctr3,  ctr4, ctr5,  ctr6,  ctr7,  ctr8, but1, but2, but3,  but4, but5,  but6; // oscP5 instance for the osc communication OscP5 oscP5; int receiveAtPort; int sendToPort; String host; String oscP5event; void initOsc() {         receiveAtPort = 7005;         sendToPort = 7006;         host = "127.0.0.1"; // 127.0.0.1 local host          oscP5event = "oscEvent";         oscP5 = new OscP5(                 this,                 host,                 sendToPort,                 receiveAtPort,                 oscP5event                 ); } void oscEvent(OscIn oscIn) {         println("received a message ... forwarding to analyseMessage(OscIn)");         ctr1 = oscIn.getFloat(0);          ctr2 = oscIn.getFloat(1);         ctr3 = oscIn.getFloat(2);         ctr4 = oscIn.getFloat(3);         ctr5 = oscIn.getFloat(4);         ctr6 = oscIn.getFloat(5);         ctr7 = oscIn.getFloat(6);         ctr8 = oscIn.getFloat(7);         but1 = oscIn.getFloat(8);          but2 = oscIn.getFloat(9);         but3 = oscIn.getFloat(10);         but4 = oscIn.getFloat(11);         but5 = oscIn.getFloat(12);         but6 = oscIn.getFloat(13);   if (but1 == 1.0) {     println("got button1");     }   if (but2 == 1.0) {     println("got button2");     }        if (but3 == 1.0) {     println("got button3");     }   if (but4 == 1.0) {     println("got button4");     }        if (but5 == 1.0) {     println("got button5");     }        if (but6 == 1.0) {     println("got button6");     }          } void button1() { /*         OscMessage oscMsg = oscP5.newMsg("button1");                  // add an int to the osc message                 oscMsg.add(100);                  // send the osc message         // via the oscP5 bundle         oscP5.sendMsg(oscMsg);  */ }   //////////////////////////////////////////////////////////////////////////////// ///////////////////////  void setup(){     size(320, 240, OPENGL);     background(255);    fill(200, 200, 200);     initOsc();             }    void draw() {    background(0);    stroke(234);     line(20, ctr1, 20, 320);   line(40, ctr2, 40, 320);   line(60, ctr3, 60, 320);   line(80, ctr4, 80, 320);   line(100, ctr5, 100, 320);   line(120, ctr6, 120, 320);   line(140, ctr7, 140, 320);   noStroke();       // all the circles switch into a new color when the buttons are pushed//////////////////    int[] circle1 = new int[] { 50, 50, 50 };   int[] circle2 = new int[] { 50, 50, 50 };   int[] circle3 = new int[] { 50, 50, 50 };   int[] circle4 = new int[] { 50, 50, 50 };   int[] circle5 = new int[] { 50, 50, 50 };   int[] circle6 = new int[] { 50, 50, 50 };       if(but1 == 1) {        circle1[0] = 230;       circle1[1] = 0;        circle1[2] = 110;       //button1();//OSC message is sent back to max when button is pushed     } else if (but1 == 1) {        circle1[0] = 50;       circle1[1] = 50;        circle1[2] = 50;     }         if(but2 == 1) {        circle2[0] = 230;       circle2[1] = 0;        circle2[2] = 110;       //button2();//OSC message is sent back to max when button is pushed      } else if (but2 == 1) {        circle2[0] = 50;       circle2[1] = 50;        circle2[2] = 50;     }          if(but3 == 1) {        circle3[0] = 230;       circle3[1] = 0;        circle3[2] = 110;       //button3();//OSC message is sent back to max when button is pushed     } else if (but3 == 1) {        circle3[0] = 50;       circle3[1] = 50;        circle3[2] = 50;     }           if(but4 == 1) {        circle4[0] = 230;       circle4[1] = 0;        circle4[2] = 110;       //button4();//OSC message is sent back to max when button is pushed     } else if (but4 == 1) {        circle4[0] = 50;       circle4[1] = 50;        circle4[2] = 50;     }          if(but5 == 1) {        circle5[0] = 230;       circle5[1] = 0;        circle5[2] = 110;       //button5();      } else if (but5 == 1) {        circle5[0] = 50;       circle5[1] = 50;        circle5[2] = 50;     }                                      if(but6 == 1) {        circle6[0] = 230;       circle6[1] = 0;        circle6[2] = 110;       //button6();//OSC message is sent back to max when button is pushed     } else if (but6 == 1) {        circle6[0] = 50;       circle6[1] = 50;        circle6[2] = 50;     }     fill(circle1[0], circle1[1], circle1[2]);     ellipse(20, 20, 20, 20);         fill(circle2[0], circle2[1], circle2[2]);     ellipse(40, 20, 20, 20);     fill(circle3[0], circle3[1], circle3[2]);     ellipse(60, 20, 20, 20);         fill(circle4[0], circle4[1], circle4[2]);     ellipse(80, 20, 20, 20);     fill(circle5[0], circle5[1], circle5[2]);     ellipse(80, 20, 20, 20);         fill(circle6[0], circle6[1], circle6[2]);     ellipse(100, 20, 20, 20); }