We closed this forum 18 June 2010. It has served us well since 2005 as the ALPHA forum did before it from 2002 to 2005. New discussions are ongoing at the new URL http://forum.processing.org. You'll need to sign up and get a new user account. We're sorry about that inconvenience, but we think it's better in the long run. The content on this forum will remain online.
Page Index Toggle Pages: 1
Basic 3D primitves ? (Read 774 times)
Basic 3D primitves ?
Jan 11th, 2006, 4:06pm
 
Hello !

I'm new at Processing... and i'd like to understand how vertex and 3D work.

Do you know where i could find very simple exemples of a cylinder ? a sphere ?..ect...
All i can find are very simple exemples that don't use vertexes (Box, sphere :/), or vertex exemples with lot too much code for if you are a real beginner and just want to learn how it work Sad

I'm not looking for cylinders or spheres that moves or that you can change their positions and radius with the mouse Tongue
Just simple static ones Smiley

i can find that somewhere ?


Thx Wink
Re: Basic 3D primitves ?
Reply #1 - Jan 11th, 2006, 4:44pm
 
aaah cool Smiley it seem i finally found what i was looking for :
http://www.shiffman.net/itp/classes/ppaint/week8/index.html

a 3D tutorial with really basic stuff Smiley

Page Index Toggle Pages: 1