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IndexDiscussionExhibition › StarKnight (my best processing game yet!)
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StarKnight (my best processing game yet!) (Read 1410 times)
StarKnight (my best processing game yet!)
Jul 20th, 2006, 4:54am
 
http://www.staronesw.com/StarKnight0.8.zip (1.3MB)

Compiled for Mac/Linux/Windows, source included.

I'm quite happy with the XML based level format, although I only have one level created here. I would love to hear suggestions, comments, bugs (well, maybe not bugs, but tell me anyway) etc.

Thanks for trying it!
Re: StarKnight (my best processing game yet!)
Reply #1 - Jul 22nd, 2006, 12:44pm
 
The zip-file is corrupt. :/
Re: StarKnight (my best processing game yet!)
Reply #2 - Jul 25th, 2006, 9:23pm
 
Ok, it's no longer corrupt (I hope). The download worked on Mac OS X, but this time it's zipped by Stuffit rather than BOMArchiver
Re: StarKnight (my best processing game yet!)
Reply #3 - Jul 26th, 2006, 6:25pm
 
I've realized that it wasn't really corrupt. Just some weird Mac-character that Windows didn't like, heh. However, the application says: "Could not find the main class. Program will exit." :/
Re: StarKnight (my best processing game yet!)
Reply #4 - Sep 25th, 2006, 4:07pm
 
Got the game running. Use the following steps:

  1) copy the scores.txt into the "StarKnight.app\Contents\Resources\Java" directory (I just wonder why the game crashes with an NPE when this file is not found - you could create an empty one if not found).
  2) run "java -Xms128m -Xmx1024m -cp StarKnight.jar;core.jar;proxml.jar StarKnight" from the console (command-line, Start > Run > ...) and you're done.

The game graphics looks quite good. But ... the good things stop there for me.
Any good sidescroller needs to have excellent precision controls. With the ones you use, it's a pain in the ass not to hit the wall all the time. What about decelerating if the user does not press any key?
Also the shield and weapon indicators are way too tiny to be readable.

For more 'inspiration' go play one of my favourites:
 * http://en.wikipedia.org/wiki/Raptor:_Call_of_the_Shadows
 * http://www.bitmap-brothers.co.uk/features/xenon2000/index.htm
 * http://en.wikipedia.org/wiki/Tyrian_%28computer_game%29
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