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IndexDiscussionExhibition › snake no. 34526445
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snake no. 34526445 (Read 1907 times)
snake no. 34526445
May 1st, 2005, 12:51am
 
I just uploaded my first processing game to:

http://www.rabendesign.de/processing/Snake/snake.html

It's nothing original, just standard snake.

But I was just curious about how to program such a game. Now that i finished the standard version, I am thinking of changing the rules somehow.

It was a lot of fun to program this.

Though you codemasters might discover lot's of places to improve the code. Wink

It was written under processing 0.69. I guess it was my last sketch with the old environment. Sad
Re: snake no. 34526445
Reply #1 - May 4th, 2005, 3:11am
 
Good fun to play, I liek the graphics you've used.
Theres no resset button that I can find, as far as I can tell you have to refresh/restart the applet to play another game.

Visually its incredibly obvious you're using a grid system to control the logic and movement of the snake.

This is fine, but recently I saw a friend create a game of snake that moved around fluidly, and when you turned your snake it turned in an arc in stead of 90 degree blocks. An idea for comparison, nice work your end.
Re: snake no. 34526445
Reply #2 - May 8th, 2005, 9:15pm
 
hmm, there should be a reset-button after every game-over. but i checked. you're right. i will upload a working version tonite.

I am also trying to provide a saveable highscore-list, when I find the time to do so.

the idea with the fluid movement is interesting. A link to this game would be great, if it is playable over the net.

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