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IndexProgramming Questions & HelpPrograms › Image quality
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Image quality (Read 1047 times)
Image quality
Aug 9th, 2005, 11:53am
 
I've written a number of sketches that I need to print.

Has anyone got any ideas on getting a decent size @ 300dpi print resolution

I would like to get screen grabs of about 36in * 36in. The problem is that my software requires realtime interaction so a huge stage is going to really throw things, especially when a large percentage of it wouldn't be visible, and dropping a scaled version to the window as an overlap is going to eat time.

I seem to remember Casey mentioning something about how he uses multiple grabs, but can't locate it at the moment.

1 solution i'm using at the moment is to blit sections of a large BImage backbuffer to the screen, which I draw on and then blit back to buffer and buf.saveFrame() on stop().

Any other ideas?
Re: Image quality
Reply #1 - Aug 9th, 2005, 12:35pm
 
If the program outputs vector style drawings, you can output it with PostScript (like Marius Watz' SimplePostScript: http://processing.unlekker.net/SimplePostscript/index.html ). If you do that, you can print the images at any size, really.

Maybe if you can post the sketches, so we can see the nature of the output and the program itself.

Koenie
Re: Image quality
Reply #2 - Aug 9th, 2005, 1:21pm
 
I've just checked it out!

Thanks a lot, I think I can rewrite a lot of my code to .ps conformity

Also the AIExport looks interesting.

Just the ticket.
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