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OpenGL smooth (Read 558 times)
OpenGL smooth
Jul 7th, 2006, 1:09am
 
Hi,

I would like to use the OpenGL acceleration for my sketch, but I can't find a way to then use antialiasing; the smooth() function makes no difference. Although I don't really know what I'm doing, I had a quick peek in the .java file for the OpenGL library and it looked like smooth() should do it, so I would appreciate any help.

Thanks,

Gabriel
Re: OpenGL smooth
Reply #1 - Jul 7th, 2006, 1:26am
 
Maybe your video card doesn't support anti-aliasing?  What kind of video card do you have?

Marcello
Re: OpenGL smooth
Reply #2 - Jul 7th, 2006, 2:41am
 
Thanks for your reply. I'm on a G4 PowerBook, with an ATI Mobility Radeon 9700 graphics card.
Re: OpenGL smooth
Reply #3 - Jul 18th, 2006, 1:43am
 
I've just discovered that it is only when noStroke() is used that OpenGL antialiasing doesn't work. I hope this is helpful to others with the same problem; should this be corrected in Processing?
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