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IndexProgramming Questions & HelpSyntax Questions › rotate(angle, axe.x, axe.y, axe.z)
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rotate(angle, axe.x, axe.y, axe.z) (Read 1107 times)
rotate(angle, axe.x, axe.y, axe.z)
Jun 13th, 2005, 2:35pm
 
With v0091, I could not make the rotate(float, float, float, float, float), rotation around an axis.  This function is not documented any more.  Thank you in advance your answer
Re: rotate(angle, axe.x, axe.y, axe.z)
Reply #1 - Jun 13th, 2005, 3:17pm
 
it's unchanged and still rotate(angle, x, y, z), but you have to be using P3D or OPENGL, otherwise you'll get an error.
Re: rotate(angle, axe.x, axe.y, axe.z)
Reply #2 - Jun 13th, 2005, 4:03pm
 
Thank you very much of your answer.  I precipitated too much:  the error was not on rotate but in my code.
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