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Topic: Xcode & P5 (Read 422 times) |
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skloopy
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Xcode & P5
« on: Mar 4th, 2004, 10:12am » |
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Has anybody gotten Apple's XCode to compile P5 sketches? I've gotten to the point where it's really hard to find anything in my loooong scrolling sketch.. I imported all of the .class files in the export folder, but when i try to build a sketch it doesn't recognize anything P5 specific, like BApplet, TRIANGLE_STRIP or any methods. I made sure to use "extends BApplet" but it doesn't know what BApplet is so it errors. If anybody's gone through it or has a better idea, lemme know pleese! thanks
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« Last Edit: Mar 4th, 2004, 10:16am by skloopy » |
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fry
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Re: Xcode & P5
« Reply #1 on: Mar 4th, 2004, 5:07pm » |
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the B* classes aren't in a package, which causes problems for newer compilers (javac for 1.4). try adding: import BApplet; import BConstants; that sort of thing to the beginning and see if it'll find it.
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skloopy
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Re: Xcode & P5
« Reply #2 on: Mar 4th, 2004, 7:03pm » |
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Okay thanks fry. I tried putting those two in there and it errors " '.' Expected " so i tried these: import BApplet.*; import BConstants.*; and then it just says "Package BApplet does not exist" and the same for BConstants. I tried to put "class myClass extends BApplet {" surrounding my code but the build fails without any specific errors. If I comment out all of my code and just use this class myClass extends BApplet { } it gives me th same '.' Expected errors on the import lines. Sorry if this is a little vague, but I'd really like to get it working, and it doesn't seem like eclipse is very mac friendly at this point..
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