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Topic: Library for importing Wavefront .obj files (Read 1937 times) |
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homesick_alien
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Library for importing Wavefront .obj files
« on: Dec 18th, 2004, 2:41pm » |
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Hi all, I made a library for importing 3d obj files to processing. Something similar was done by elout (check this thread), however i tried to simplify things so that only a render() method should be called after a WObj is created. Please have a look here, and feel free to post any comments, ideas etc. I would like to add more functionality, such as texture support etc. Any help would be much appreciated. thank you
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« Last Edit: Apr 7th, 2005, 11:28am by homesick_alien » |
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homesick_alien
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Re: Library for importing Wavefront .obj files
« Reply #1 on: Jan 20th, 2005, 9:56pm » |
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Well, i am now working in adding textures. I managed to do it, but everything gets *really* slow. Does anyone know if it has to do with the beginShape(POLYGON) that i'm using? Is TRIANGLE_STRIP faster? I tried to make it with TRIANGLE_STIP but cant figure it out
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