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   Library for importing Wavefront .obj files
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   Author  Topic: Library for importing Wavefront .obj files  (Read 1937 times)
homesick_alien

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Library for importing Wavefront .obj files
« on: Dec 18th, 2004, 2:41pm »

Hi all,
 
I made a library for importing 3d obj files to processing.
Something similar was done by elout (check this thread), however i tried to simplify things so that only a render() method should be called after a WObj is created.
 
Please have a look here, and feel free to post any comments, ideas etc.
 
I would like to add more functionality, such as texture support etc.
Any help would be much appreciated.
 
thank you
« Last Edit: Apr 7th, 2005, 11:28am by homesick_alien »  
homesick_alien

WWW
Re: Library for importing Wavefront .obj files
« Reply #1 on: Jan 20th, 2005, 9:56pm »

Well, i am now working in adding textures. I managed to do it, but everything gets *really* slow. Does anyone know if it has to do with the beginShape(POLYGON) that i'm using? Is TRIANGLE_STRIP faster? I tried to make it with TRIANGLE_STIP but cant figure it out
 
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