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         Topic: Library for importing Wavefront .obj files  (Read 1937 times) | 
       
     
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            homesick_alien 
 
        
      
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                Library for importing Wavefront .obj files 
                «  on: Dec 18th, 2004, 2:41pm » | 
                
                
 
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            Hi all,      I made a library for importing 3d obj files to processing.   Something similar was done by elout (check this thread), however i tried to simplify things so that only a render() method should be called after a WObj is created.      Please have a look here, and feel free to post any comments, ideas etc.      I would like to add more functionality, such as texture support etc.   Any help would be much appreciated.      thank you 
            
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                | « Last Edit: Apr 7th, 2005, 11:28am by homesick_alien » | 
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            homesick_alien 
 
        
      
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                Re: Library for importing Wavefront .obj files 
                « Reply #1 on: Jan 20th, 2005, 9:56pm » | 
                
                
 
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            Well, i am now working in adding textures. I managed to do it, but everything gets *really* slow. Does anyone know if it has to do with the beginShape(POLYGON) that i'm using? Is TRIANGLE_STRIP faster? I tried to make it with TRIANGLE_STIP but cant figure it out   
            
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