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   Author  Topic: Alpha and Antialiasing  (Read 1488 times)
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Alpha and Antialiasing
« on: Mar 6th, 2003, 9:08pm »

As of version 52, Processing now supports alpha (transparency) and antialiasing (smooth edges). I've posted an example here:
 
http://www.groupc.net/2003/alpha/
 
smooth() and noSmooth() turns antialiasing on and off.
a fourth value to fill() sets the transparency level.
each vertex can be a different color and different level of transparency.
 
There are still some issues, but not for long.
A big round of applause for Mr. Ben Fry.
 
(Antialiasing is currently only for polygons)
 
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