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Topic: Array of different shapes (Read 283 times) |
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Ride215
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Array of different shapes
« on: Apr 9th, 2004, 11:03am » |
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I was attempting to create an array of shapes for easier translation and such but I could not figure out which type of an array it need to be. I tried type Shape and I tried casting, niether which of worked. (Error: type "void" not valid..." Is there a simpler way to go about this? - Thanks, Josh
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amoeba
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Re: Array of different shapes
« Reply #1 on: Apr 9th, 2004, 3:25pm » |
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Hmm, array of "shapes"? You mean rects, ellipses etc? Those are not actual classes, they are only functions that draw. To do what you want you'd probably be best off creating a class to contain shapes. Calling it Shape won't work, by the way, since it collides with java.awt.Shape. Let's call it MyShape. A sample program could look like this: Code:MyShape shape[]; static int RECT=0,ELLIPSE=1; void setup() { size(400,400); shape=new MyShape[100]; shape[0]=new MyShape(RECT, -50,0, 10); shape[1]=new MyShape(ELLIPSE, 50,0, 10); } void loop() { translate(random(width),random(height)); fill(200,0,0); shape[0].draw(); fill(0,200,255); shape[1].draw(); } class MyShape { int type; float x,y,rad; MyShape(int _type,float _x,float _y,float _rad) { type=_type; x=_x; y=_y; rad=_rad; } void draw() { if(type==RECT) rect(x,y, rad,rad); else if(type==ELLIPSE) ellipse(x,y, rad,rad); } } |
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« Last Edit: Apr 9th, 2004, 3:31pm by amoeba » |
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marius watz // amoeba http://processing.unlekker.net/
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