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Topic: strokeWeight() (Read 270 times) |
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bren
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strokeWeight()
« on: Oct 28th, 2003, 12:26am » |
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strokeWeight() doesn't seem to make any difference - is it just me? (066)
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REAS
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Re: strokeWeight()
« Reply #1 on: Oct 28th, 2003, 3:07am » |
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bren, please give a small example of it not working. it does work. for example copy and paste this: Code:strokeWeight(3.0); line(20, 20, 80, 90); |
| + casey
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mKoser
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Re: strokeWeight()
« Reply #2 on: Oct 28th, 2003, 10:44am » |
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i encountered this strange effect the other day when playing with strokeWidth(): Code: void setup(){ size(500, 500); stroke(255); fill(0, 15); } void loop(){ noStroke(); rect(0, 0, width, height); strokeWeight(20.0); stroke(255); line(pmouseX, pmouseY, mouseX, mouseY); } |
| funny, no? ..ok not really anything related to anything, i just felt like sharing this odd little thing
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mikkel crone koser | www.beyondthree.com | http://processing.beyondthree.com
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bren
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Re: strokeWeight()
« Reply #3 on: Oct 28th, 2003, 11:07am » |
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it doesn't seem to work with a six parameter line though? It just makes the lines dissapear.
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toxi
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Re: strokeWeight()
« Reply #4 on: Oct 28th, 2003, 11:08am » |
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casey, i think bren encountered the old bug with strokeWidth() when using 3d transforms: Code:void draw() { strokeWeight(3); rotateX(PI/4); line(0,50,100,100); } |
| this will not draw anything, while you can see the line when you remove the strokeWeight() call.
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http://toxi.co.uk/
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bren
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Re: strokeWeight()
« Reply #5 on: Oct 28th, 2003, 11:30am » |
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I think it is that. The weird thing is I can do a strokeWeight from 1 to 1.9 without the lines dissapearing (though the line weight doesn't alter). But when I go 2.0 or above all the lines become invisible.
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mflux
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Re: strokeWeight()
« Reply #6 on: Oct 29th, 2003, 10:10am » |
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As we have discovered in class, strokeWeight(2); translate(0,0,20); line(0,0,200,200); Does not work. I have tried many variations of this, and could find no work-around.
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