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Topic: flat shading/lambert shading with p5 light control (Read 248 times) |
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Bijeoma
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flat shading/lambert shading with p5 light control
« on: Jul 19th, 2003, 6:57pm » |
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is it possible to create a flat shading and/or lambert shading effect using the lighting globals (until the light() funtion is added) also i cant recognize the difference between DIFFUSE, SPECULAR, and AMBIENT lighting. my monitor is a bit old but i should still be able to see a slight difference id think. thanks.
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fry
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Re: flat shading/lambert shading with p5 light con
« Reply #1 on: Jul 21st, 2003, 5:02pm » |
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ambient should be working, it just adds light to the overall scene, however i haven't tried testing it specifically all that much. specular is currently disabled, it's a page of commented-out code in the graphics engine
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