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   flat shading/lambert shading with p5 light control
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   Author  Topic: flat shading/lambert shading with p5 light control  (Read 248 times)
Bijeoma

myloveiloved
flat shading/lambert shading with p5 light control
« on: Jul 19th, 2003, 6:57pm »

is it possible to create a flat shading and/or lambert shading effect using the lighting globals (until the light() funtion is added) also i cant  recognize the difference between DIFFUSE, SPECULAR, and AMBIENT lighting. my monitor is a bit old but i should still be able to see a slight difference id think.
 
thanks.
 
fry


WWW
Re: flat shading/lambert shading with p5 light con
« Reply #1 on: Jul 21st, 2003, 5:02pm »

ambient should be working, it just adds light to the overall scene, however i haven't tried testing it specifically all that much.  
 
specular is currently disabled, it's a page of commented-out code in the graphics engine
 
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