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Topic: helo with moving points (Read 2212 times) |
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hankey
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helo with moving points
« on: Apr 14th, 2005, 7:16am » |
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hey all, My name is corey, I am a student at RIT and I was at FiTC where I found about about processing, and I am new so I was wandering if someone could give me a tip on how to make it so when I draw a shape or point and make it move it doesn't continue to make a line or a line of shapes. Here is the code. Help Please: ---------------- int y=250; void setup(){ size(500, 500); background(125, 152, 200); framerate(30); noStroke(); } void loop() { if(mousePressed == true){ y = y-1; } // draws line of points for(int i=1; i < 500; i=i+4){ point(i, y); } } -----------------
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eskimoblood
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Re: helo with moving points
« Reply #1 on: Apr 14th, 2005, 9:35am » |
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I think you are looking for this: Code: void loop() { background(125, 152, 200); . . . } |
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hankey
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Re: helo with moving points
« Reply #2 on: Apr 14th, 2005, 4:22pm » |
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Thanks, So basically the backround function you sent me will "clear" the screen everytime the loop executes? sorry if I sound dumb, i just want an understanding so I can figure it out. Corey
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