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Topic: Frequency response (Read 510 times) |
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rebelmusic
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Frequency response
« on: Feb 7th, 2004, 8:37pm » |
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Hey, Just curious. Is there anyway processing can read in a array of sounds and seperate them into different folders dependant on the frewuency of the sound? Any help would be mucho appreciated!
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rebelmusic
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re:
« Reply #1 on: Feb 10th, 2004, 4:26pm » |
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Okay I'll broaden this: I'm trying to write a program that takes 1: reads in ambient sounds of a room and records them into seperate folders depending on the frequency of the sounds. 2: With a webcam, divide the grid into pixels and have the webcam viewing a basin of water. 3: Each pixel is designated a sound (from the earlier recordings). As someone puts their hand in the water, a musical score is written (if a pixel changes its contour it responds by placing a note in the score) I've written up the individual bits in processing but my two main problems are: - Piling the whole thing together - Cpu speed: I have a horrible feeling my comp (3.0ghz) just wont be able to handle this program. What do you guys think? Sorry for being a nuisance!
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« Last Edit: Feb 10th, 2004, 4:27pm by rebelmusic » |
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