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Topic: strokeWeight & curveVertex (Read 435 times) |
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seizethedave
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strokeWeight & curveVertex
« on: Mar 27th, 2004, 1:26am » |
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My quick search didn't detect this issue, but: Code: strokeWeight(10); beginShape(LINE_STRIP); curveVertex(0, 0); int count = (int) random(5, 15); for (int i = 0; i <= count; i++) { curveVertex((float) i / count * width, random(-100, 100)); } curveVertex(width, 0); endShape(); |
| produces weird cracks along the curves: Is this known?
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fry
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Re: strokeWeight & curveVertex
« Reply #1 on: Mar 28th, 2004, 8:23pm » |
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yeah, this is a bad one that was supposed to be fixed last august (!) we had a little funding from ivrea to hire someone to fix it but they gave us an incomplete solution, took part of the money, and bailed on us without completing it. it's on the list to be fixed.. sorry about that..
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