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Topic: alpha 0 still visible (Read 537 times) |
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frank gruber Guest
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alpha 0 still visible
« on: Jan 5th, 2004, 8:06pm » |
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alpha 67 win xp pro ----------------------------------- void setup() { size(600, 600); noStroke(); } void loop() { fill(color(255,0,0),0); rect(mouseX,mouseY,100,100); } ----------------------------------- as you can see the alpha for fill is set to "0". moving around the mouse still creates rects in light grey. why? please help. frank
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fry
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Re: alpha 0 still visible
« Reply #1 on: Jan 8th, 2004, 6:17pm » |
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the "why" is rounding error in the graphics engine. other folks have run into this, i'll see what i can do about cleaning it up.
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